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Toggle ghost now leaves the users mob visible #6065
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I'm not sure removing ghost plane handling is much of a fix |
I mean, it fixes it. I don't think it's too hacky. Do we really have to mess with the alpha of the ghost plane lighting and set it to 0? |
This pr isn't exactly optimal feature-wise, seeing no ghosts at all is good for making screenshots both locally and on server itself, this pr just completely removes the ability, without providing alternatives. |
No it doesn't, you toggle ghost visibility, which hides all mobs but yourself and then you can toggle self visibility which hides your mob from your pov and others. |
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Are there things on the ghost layer that would be inadvertantly hidden by changing the see_invisible flags?
Afik, No. Just the ghosts. It's just changing the visibility from 60 to 59. There is nothing in between. |
About the pull request
Fixes #5894
Explain why it's good for the game
bug fix
Changelog
🆑
fix: toggling ghost vision now keeps the user's mob visible.
/:cl: